MuklukTheAvenger

A Matter of Opinion

 What is an opinion? It’s a singular person’s thought on an item. Be it a way of life, food, toys, cars, or water(yeah people give opinions on frickin’ water), everyone has something to say about everything. We comment on everything everyday, even if you think you don’t… you do. The problem that presents itself with our opinions is that we prevent our very way of life from happening. We have a natural curiosity for everything. Different things interest us and we want to try different things out. The problem with our natural curiosity is that we also have an urge to give our opinions about that in which we tried.
   Take for an example, if you would, a new restaurant has just opened near you. You are curious about it because they serve your favorite kind of food. You decide you want to try it out and invite a friend to go with you, however, they have already eaten there and were displeased with either the food or the service and tells you it’s not worth the money. Now, after hearing this you can either go and try it anyway with someone else or you can adhere to their opinion and decide not to go. You can flip this idea and put it the other way if you want. In most cases provided what does a person putting down this restaurant do to your curiosity? Does it quell it and make you not want to try it out or do you still want to go. In most cases the person who was curious isn’t anymore and decides not to go. The opinion given has just cost you a new experience and cost the restaurant a potential new customer. 
   Let’s use another example. That of a video game reviewer. A new game has come out that you’ve been wanting to try. From what you have seen of it you are excited to play it. You decide to take a look at a few reviews to see what is being said about it. You read a few and see that some reviewers are bashing the game and making it sound crummy while some are saying really good things about it, or in a worse case scenario it is just being thrashed by all reviewers. Once again this gives you two options: Try it out and see if YOU like it or adhere to the opinions of the reviewers and not play it potentially losing out on playing a game you could really enjoy. Once again, most cases lead to the person not playing the game. Good job guy whose job it is to give an opinion of video games. You just cost the company who made the game money and closed the mind of person who was wanting to try the game out.
   Where we say a lot of negative, let’s not forget we may be giving too much positive as well. Take into account that when we give our opinions we tend to over exaggerate, especially when it pertains to something we have strong feelings about. So where we may strongly urge a person away from something they may potentially like, we can also urge a person toward something that may not be for them. Take the restaurant for example, flip it into you aren’t really to excited about it because it doesn’t appeal to you but you end up going with a friend who just adores the place and it’s their favorite kind of food. You may not have a good time, not like the food, etc. 
   When giving an opinion you must also take into account the way you verbally express that opinion with the emotions you are displaying when giving it. As stated, we tend to over exaggerate on our opinions and that includes the tones in our voices. We always present a huge spectrum of emotions when we speak. Wether it be from how our day is or how we are feeling we always speak in different emotional types and this plays into how our opinions come across. Negative ensures we show our disgust or dislike in something while Positive shows our joys and loves about potentially the same thing. I could speak on something emotionally one way while someone else speaks on it in another, Yin and Yang and all that. 
   One other thing that tends to warp perspective or curiosity in something based on our opinions is the way we present our opinion. One of the biggest problems with us giving our opinions is that we as a culture have come to express opinion as fact. We do not express that what we feel about something is our opinion and that someone else’s feelings about the same thing may vary but we express it as if it were a fact. For example, that game review. Be it either good or bad to the reviewer, it is expressed as fact to the reader. The review is written as a statement that has been rated by a group of people in the consensus that the game is good or bad when in fact the review is only the reviewer’s opinion on it.
   We are a curious race of beings. We want to broaden our horizons and try new things naturally. Everyone has thought about doing something or trying something new and more than likely we have probably thought about it more than once and have either tried it or not based on the words of another. We have to remember that our words DO have power. Words can bring about great change, build buildings and bring down walls, open us up to one another and close us off as well. Our words destroy as well as create and we have to remember that. So next time the person next to you wants to know about that new restaurant, phone you’re using, or that big video game that just came out just remember to give your honest opinion and make it known that it’s just your opinion….. in my opinion anyway.


Transformers: Dark of the Moon Review

    It’s a strange day indeed when I decide I want to do a movie review. For one thing, I have no idea how to truly review one but oh well. Let’s get reading and you tell me if I did this right.

    In 2007 Hasbro and Paramount decided it was time to bring back Transformers to the mainstream public but maintain the franchise that hardcore fans have supported and loved since the 80s. Steven Spielberg executive producing and Michael Bay directing a new live-action film ushered in a new fan base but also created controversy by the hardcore fans who were split between liking the movie and disliking it. I guess there may need a be to recap a little. Transformers revolves around two warring factions, the Autobots(the good guys) and Decepticons(the bad guys), battling over control of their home planet of Cybertron long before humans were even around on Earth and pretty much causing it’s destruction in their power struggle. Fast forward to modern days and we are introduced on Earth to Sam Witwicky, a high school student struggling to find a way to get money to pay for a car, oh, and he’s our main hero. After going car shopping with his father he acquires a yellow and black 1976 Camero and soon discovers it’s a transforming robot… you know I shouldn’t need to explain the first and second movies. If you haven’t seen them see them. So…..

   NEW SYNOPSIS!!!!! 2007- Spielberg/Bay Transformers:

Boy gets car, car’s a robot, air force in desert, Decepticons(evil robots) attack air force, Michael Bay EXPLOSIONS!!!!! Autobots(good robots) come to Earth, we get to hear Peter Cullen voice Optimus Prime(Leader of the Autobots) once again! Autobots and Decepticons are both looking for an ancient power source of their creation called the All Spark(Autobots to restore Cybertron, Decepticons to rule the universe). Autobots and Decepticons fight, Michael Bay EXPLOSIONS!!!!!!!!!! Sam Witwicky kills Megatron(Leader of the Decepticons), my mind gets f***ed by a human killing Megatron. Prime gives monologue to the tune of Linkin Park, The End. Oh yeah, Megan Fox(whatever the may bring to you).

   ANOTHER SYNOPSIS!!!!!!! 2009- Spielberg/Bay Transformers: Revenge of the Fallen:

Distant past, ancient humans fighting robots, present day, Autobots killing off leftover Decepticons on Earth, stereotype twins that everyone hates, back to boy, boy going to college, boy not taking car(Bumblebee), Megan Fox, boy moves in to college, mom gets stoned, Megatron is brought back to life, boy sees symbols, Decepticons kidnap Sam(boy), Megan Fox, and useless dude, Optimus Prime and Bumblebee save Sam and Co., Optimus fights Megatron, Starscream, and useless Decepticon #2 in woods, Optimus gets killed, people sad, Decepticons actually ruled  by leader named Fallen who was once part of the Dynasty of Primes(one of 7 transformers created by the All Spark), Decepticons tell world they want Sam or threaten to kill everyone, Sam is wanted by the world, Egypt, Matrix of Leadership, Battle, Devastator’s balls, Prime is brought back to life, Prime kills Fallen and f**ks up Megatron, Prime monologues again to Linkin Park, The End.

Dark of the Moon Review Without Spoilers:

I would think that this is more of an elongated first thought than a thought out review but I can’t go to far without giving away stuff so I’ll give this:

Transformers: Dark of the Moon is the third and final film of the Michael Bay era Transformers(supposedly). This movie is your standard Michael Bay summer action popcorn flick. Does it do justice to the series and offer redemption from the second movie(which I enjoyed btw)? Sadly the answer is no. Michael Bay’s Transformers: Dark of the Moon takes the same approach of being the third in a trilogy that Sam Raimi’s Spiderman 3 took, you have entirely way too much going on and not enough time to tell the story. It’s kind of scary how eerily similar these movies are to each other with their outlines. Talk, action, awkward comedy, action, talk, action, jumbled action, end. Human interaction is peaked in this movie. If the human element in this movie isn’t talking it’s managing to fight and kill Decepticons like they’re a child’s toy being shot at with a shot gun at point blank. Speaking of enemies there are just too many in this movie(sounding familiar Spiderman fans?). TF3 has a total of three different main villians(Spiderman fans are having flashbacks right now lol). As per the human side, there are now just too many characters as well. With three different villains, even more humans added in, and not enough time, the writing in the film definitely suffers, flow is out the window because the movie moves at such a chaotic pace. This movie’s pace is that of a wind up toy. It’ll move amazingly quick at first turn but slows down and is then quickly wound up again. Also, it has the quickest end to any movie I have EVER seen!!! This movie has too many plot holes as a result. TF3 actually starts to forget its two predecessors. Story from the previous movies is forgotten all together. I know it seems like I’m bashing on it hard but I did like the film. The battle sequences were pretty amazing especially in 3D, some of the dialogue was quite good, there were some legitimately funny moments, there was a damn good twist that pissed me off at a character, and we get to see Optimus’ trailer!!! There are some good characters added into the mix but also there are quite a few bad ones as well. People wanted it and they got it! The twins are gone! They’re not even written out of the movie, it’s just like they were never there. Now we get the Wreckers, a group of three engineers that also rep. stereotypes. I’d just like to flat out ask that everyone who reads this pull out their race cards. If you don’t raise an eyebrow at these three hit me up and hand over your race card because you don’t need it.

    The bottom line to this movie is that while it may have disappointed the Transformers nerd in me, the easy going movie goer in me genuinely thought this film was okay and was a pretty good popcorn movie. Yes, there’s quite a bit wrong with the story but as I said it’s because too much was there. There’s good with it and there’s also bad. I love parts of it I hate parts of it. Will I see it again? Probably. Will I buy it when it comes out? Yes. 

The Whole “Mukkin” Score: 6 Decent


Marvel Vs. Capcom 3: Fate of Two Worlds Review

Warning: Rated M

Explicit Language

 

It’s Mahvel Baybeh!!!

Or is it?

 

In the year 2000 the world was in crisis. Computers were crashing, planes were falling, and man had moved underground to avoid the fallout from all the nuclear missles launched by a time glitch…Actually, all was okay. It was just another year. The economy didn’t suck, people were happy, and video games weren’t in the mainstream media. This year, the world of 2-D Fighting games would be introduced to Marvel Vs. Capcom 2: New Age of Heroes(MvC2), the sequel to Marvel Vs. Capcom: Clash of Super Heroes(MvC). MvC2 was a fanboy’s dream match card come to life. With 56 characters to choose from(28 representing each company) you were pretty much guaranteed a different party match up every time you played. Available in the Arcade, on Sega Dreamcast, Sony Playstation and Playstation 2, Microsoft Xbox, Playstation Network, and Xbox Live, you can play this game in it’s classic forms up to it newest renditions. MvC2 comprised of matches consisting of a team of 3 characters. You would choose your starting character and two partner characters and have go with whoever you’re playing, friend in versus mode or computer in arcade mode. The game was fast paced with you being able to call in an “assist” from your partners with the timely push of a button to knock an opponent into a combo for some quick damage. Your standard fighter controls with weak, medium, and heavy punches, and the same with kicks, different combinations of buttons into special attacks. The amazing fun with this game was that no matter what combination of characters were used you would always have a chance to win. Every character had something unique about them which made playing with everyone that much more important. Playing with different characters in different parties, switching in and out between selected characters, and the greatest moments ever from when you unleashed an assist hyper combo made this game fantastic to play with whoever and be guaranteed a damn good time. On all versions of MvC2 excluding Xbox Live and Playstation Network, you do not start with all characters. You will have to play the game in order to earn credits to go buy more characters. Fast paced strategy, your best party, and a quick reaction time were what made this game really become a hit that has held strong for 10+ years. If you haven’t played it… GO FUCKING PLAY IT!!! You’ll love it!

Now, we come to the year 2011, we’re still here, people are miserable, the economy sucks, and once again there’s another Earth ending prediction. However, we have come to the rebirth of a fighting giant. The reunion of superhero mash ups. The reawakening to the MvC series. This is Marvel Vs. Capcom 3: Fate of Two Worlds!!!! More like the money hungry illegitimate child of the MvC family… This game takes most of what  I liked about MvC2 and throws it under a bus, picks up the broken disk pieces, takes a shit on it, the pours gas on it and sets the bitch on fire. MvC3 plays like a different fighter than MvC2, and I was okay with it until today. It’s character selection was considerably smaller than MvC2’s, but I was okay with that until today, and I was okay with DLC on it until today. This game plays quite a bit differently than MvC2. Instead of weak, medium, and heavy punches and kicks spanning many buttons, we get a light, medium, heavy, and special over 4 buttons. The idea behind the special button is to make it so that one need only push it to knock an opponent into the air and begin a combo, NO SKILL NEEDED!!! Most characters have around 10-20 different attacks spanning across THREE buttons. All of which are Forward and Back fireball motions and forward and back shoryuken. The strategy in this game is taken out by the shear pleasure most players will get out of mashing buttons. Yes, no skill is required for anyone to play this game, just button mash and you can gain some victories and make yourself feel like a 2-D fighting champion! YAY! I will button mash like a toddler given a controller and will beat a person legitimately trying to play the game and do actual combos. Air combos in fighting games take skill and to do one shows that you are an advanced player… not in MvC3. All you need to do with this game is push a button and mash some buttons while up in the air and you have just dealt massive damage and feel like a champ. X-Factor… not the show… is the cheapest, easiest way to eek out a win even if you completely suck at this game. X-Factor gives you an ungodly power boost, let’s you recover a mess of health, and you take no chip damage. Chip damage occurs when you block an attack, you take a small minute amount of damage when you block an attack. X-Factor specials used on a person blocking = they’re fucked. You can be down in a fight with almost no health left. Activate X-Factor, get mashing, and you’ll probably eek out a win and feel like you are the world champ. Good for you… yee-fucking-haw.  The character selection is lacking in MvC3. MvC2 had 56 characters split in half between Marvel and Capcom. Now, we are down to 36 characters to start out with and more to come with “DLC”. Two characters will be available in March. Funny side note on so called “content”… Jill, a “DLC” character is already in the game!!! Link will be at the bottom. Congratulations everyone, we get to be screwed out of money for a damn key code!!!

MVC3 is what it is. It is not the game fans have been waiting for all these years. It’s a knockoff of a Wii fighter named Tatsunoko Vs. Capcom(Play This Game… It’s Really Damn Good!!!) with the MvC name tapped over it to make some quick bucks. For the let down that it is to me, most people will enjoy it. It adds the fast paced action of 2-D fighting that people see in the arcades and gives you access to that feeling on your 360s and PS3s. I myself will continue to play it and try to not think on what it’s name is tied to or what other Wii game I could play that is a better version of this fighting system. I wait now for the “DLC” to arrive so I will knowingly pay over money for a fucking key code to unlock a character already programmed into this game. This game is unique in the Whole “Mukkin” Score category as it will be the first to be graded twice. The MvC series holds a special place to me so I have to, as a fan, give two scores. One will be based on comparison between MvC2 and MvC3, while the other will be a score pertaining to itself as a stand-alone title.

MvC2 to MvC3 Comparison: The Whole “Mukkin” Score: 3-Awful

MvC3 Stand-Alone: The Whole “Mukkin” Score: 6-Decent

 

As for the Jill DLC Link… here you go. Go be jolly we get screwed by Capcom “DLC”!!!

http://nerdreactor.com/2011/02/17/jill-valentine-already-in-marvel-vs-capcom-3-game-disc/

 

 

 


Fable III Review

Back to Albion! It needs saving… again.

     Peter Molyneux has given us some intuitive gaming experiences with the games of Fable and Fable II. Now, we get the experience of playing Fable III. 

Fable III puts you in control of once again… a hero! You are one of the children of the late Hero king. You are either the prince or the princess, whichever gender you choose to be. Your older brother, the current king, is a tyrant who controls the country under an iron fist and the burning, iron horse of industry. You start the game with a huge choice in what will be the main theme for this game(It IS a Fable game after all.). You’ll make many choices in this game that will mean more than just being Good or Evil. Anyway, after this choice you will leave the castle and begin a quest that will lead to the resurrection of Albion or it’s very destruction. 

     The gameplay in Fable III is a much more streamlined version of Fable II’s(That may sound like a hard thing to do). The RPG elements of leveling are, for the most part, now gone. You’ll have limited upgrading, few potions, no magic health(mp, mana, whatever), and limited spells to obtain. Don’t blow off spells just yet though as this leads to a new feature, Spell Weaving. With Spell Weaving, just as the name gives away, allows you to weave spells to create more powerful spells. So single spells, not so many, HOWEVER, Spell Weaving, very nice! Another element that has been tweaked has been the melee and weapon firing. A lot of Fable II’s influence is still there but added to it are special finishing blows that can be dealt to an enemy. There are multiple ones to be had and are all done based on different circumstances. Of course the biggest and most time consuming part of this game are the mass number of different quest you can gain and complete. Not only did the team at Lionhead include your standard quest people ask you to do because they’re programed to do, but also a new type of “earned” missions. Fable III has a new importance of interacting with the public. Most people you meet will have “neutral” feelings meeting you. Through more positive interactions they will give you a “relationship mission”, after you complete this mission the person will become your friend. Friends are highly recommended. With more friends you’ll gain more respect in the towns you visit. Also with that comes the perks of gifts! Also, the more quest you complete and people you befriend, the more you can advance the main story if you so wish to. This is done through gaining Guild Seals that are rewarded to you by completing quest, interacting positively with people, and by the quality of a battle fought. Guild Seals are also the last remaining speck of RPG leveling left in Fable III. These also are what allow you to, and I use this term loosely, level up aspects of your character such as “Melee lvl 1”, “Magic lvl 2”, and “Rifle lvl 3”. Also you’re able to gain a few magic spells and as I had mentioned the Spell Weaving skill later. Besides these you are also able to unlock different dyes and expressions. With the droppings of many of the older RPG leveling elements, Fable III should be considered by the masses an Action/Adventure game. Even Peter Molyneux has said this game to be that and Fable III holds up to those categories.

     With all of the great things that this game does I wish I could say that there is nothing wrong with it. Sadly, there will ALWAYS be those things we reviewers and gamers will always be able to pick on in a game, and Fable III is no different. First, everyone who has played a Fable game has encountered frame rate issues. Fable III, sad to say, is no different if not worse than Fable II’s issues. Fights with mass groups will tend to get sloppy and at random points the game itself starts to lag up. It can be insanely frustrating in some parts of the game when you are fighting a fight where quick movement is the key and lag starts getting you pounded on. Also with those issues comes the animation issues and texture loadings. Town, people, and forest all have these issues. People tend to look like a stop motion animation from a distance, and forest and towns seem to have problems completely loading up when you are walking, and especially running, through them. The only other item I could pick on is probably the story. NOT that it is a bad story, it is really good. However, like how I felt with the other two Fable games, they always seem to go by the “Happily Ever After” endings rather than giving you a chance to really end it out. They just feel like they fall flat after a really good build up and Fable III is no different.

     Fable III is a good direct sequel to Fable II. While I wish Lionhead could have gotten past all of the smaller problems and gotten that perfect Fable game out, they didn’t. However, that’s not to condemn this game in any way. Any fan of Fable or a game with a good story(Even though I say it falls flat, I still like it a lot) should try this out. In the same fashion as the others, you can play through, thundering ahead to play quick or take time to enjoy all the game has to offer. Your adventure is about to begin. Your destiny awaits you. How will you choose to meet it? Will you save the kingdom, or lead it into ruin? The choice is yours!

The Whole “Mukkin” Score: 7


Chrono Cross Review

Time was so Super Nintendo. This is PlayStation, let’s bust up another Dimension! 

     In 1995, Nintendo released a RPG developed by Square Soft(now known to everyone as Square Enix) by the name of Chrono Trigger. This game, that featured a staff that would be nicknamed the “Dream Team” would later be known as one of the best games ever by a lot of gamers and reviewers. A quick rundown, in this game you will play as a young man named Crono, who goes to an annual festival to see his friend Lucca, an intellectual inventor, to see her unveil her newest invention, a teleporter, that will send an object from one location to another. On his way to visit with her he meets Marle, a free feisty young woman who has more to her than what she gives on. After meeting with Lucca and a major mishap with her teleporter, Marle is spirited away to a different time and it will be up to Crono and Lucca to follow suite and go back in time to save Marle. This will lead to an adventure that will bring multiple characters from multiple time periods together to save not only the past, but also the future.  With some of the richest, deepest story in any RPG, and multiple endings, Chrono Trigger has entrenched it self in the memories of all gamers who enjoyed it as a classic that we can always go back to for moments of joy in gaming. If you have not played this game I highly recommend you find a way to. It has been re-released on both the Sony Playstation and more recently the Nintendo DS. Well, now that I’ve teased with a game that I’m not even reviewing, I should tell you why I mentioned Chrono Trigger. I should let you know, there was a sequel.

    In 1999, Japan would release Chrono Cross. We would receive it in the US until 2000. Now, where to begin. It’s not you run of the mill take place where the last one took off sequel graphically of course, but also with story. In this game you take control of the character Serge. You begin in a sequence where you’re going through a tower to fight someone named Lynx. If you want, redo do it over and over because each time you’ll have a different 3rd member to your party. As you continue you’ll discover this sequence to be a dream. You wake up and are told by your mother that you are late to meet you childhood friend, and love interest I guess, Leena, and you need to hurry and get to the towns dock to meet her. She’ll send you to the beach to get three komodo scales so that she can make a necklace from them as an apology for you being late. You have the ability through talking and gaining a few key items to gain a party ally at this point. When you are finished with the collecting of the scales you go and meet her. After a brief scene of memories and thoughts Serge is strangely engulfed by a bright light and disappears from the beach he was at to reappear at… the beach he was just at! You return to your village to discover there is no one there by the name of Serge. You are not recognized and a lot of the town citizens are the opposite of what you knew them to be. You meet back up with Leena, who also doesn’t know you, to learn that there was a boy who lived in the village by the name of Serge but he died years ago. She tells you of his grave and asks you to maybe go visit it out of respect for it not being visited in a while. You make your way to the grave and read the headstone. After, you are approached by three men who seem to know that you are the dead child, just older. As they are about to gang up on you for reasons unknown, a young woman jumps in to help you out. After a fight you learn that her name is Kid and can decide to travel together with her. This is where the game really starts. The fate of two worlds will hang in the balance. From here you will have a huge story unravel and learn that while fate does exist, you can rise to meet and change it.

    The battle system in this game is a game of chance. When you make your attack you have multiple strikes with multiple probabilities of making hits. If you choose to attack for higher damage there is a higher probability that you may miss the target. On the flip side to that, if you take the higher percentage hit you cause less damage. Also, you have an element system that is proportional to the connected hits. The higher the level, the higher the damage. Also, there are certain spells and special attacks and skills that each character can use at certain element levels. So, you definitely have your choices on how you want to play out each fight.

    The bottom line: This game is huge. With a mess of different spells to allocate to each character, 40+ characters, a new game plus feature, around 70 hours of gameplay, and colorful, expressibly beautiful graphics for its time, Chrono Cross was a game that took everything the PSX had and made it do more. Yes, it differs quite a bit from the first one, but if you look at it from the basic formulas and not character stand points you see why this game fits in perfectly with the “Chrono” name. This is definitely a game that if you are an avid RPG, JRPG, or gamer in general, you need to check out. You can still find this game pretty easily online for a good price. Borrow it, buy it, whatever. You play games, play Chrono Cross!

The Whole “Mukkin” Score: 9

*The Whole “Mukkin” Score is graded between 1-10

1- No

2- Horrible waste of time and money

3- Awful

4- Bad

5- Mediocre

6- Decent

7- Good

8- Great

9- Awesome

10- Perfect


tumblrbot asked: WHERE WOULD YOU MOST LIKE TO VISIT ON YOUR PLANET?

Tokyo, Japan


A New Challenger Approaches…

A light rain trickles from the sky as lightning and thunder make their presence known this evening. As I sit here wondering what I should be doing with my time, the urge once again beckons me to start reviewing video games. My intellectual side regards this as a waste of time and energy. Not because it doesn’t want to, but because it knows that there are so many reviews out there being made by massive hordes of gamers (even though I wouldn’t call many magazine and online huge business editors and reviewers gamers anymore). My irrational side, who regards all of these reviewers and editors as mere stepping stones and highly corrupted repugnant waste of words that should be pushed aside or rolled over out of the way of a gamer’s enjoyment of playing a new game without reading a smear campaign against it before they have a chance to find out for themselves how it is, wants to review any type of of game I can get my hands on in hopes of adding my own opinion to that age old classic, that new release that was highly anticipated and shattered sales records and changed the face of gaming, or even that underrated game that was actually great but still found its way to the bargain bin and finally disappeared from the face of the gaming universe. To add my own opinions through my own words and experiences while playing these games, that is my dream of immortality in gaming… or being the voice of that next flagship series mascot since I am an amateur VO artist. It seems that on this dark, drowsy, and rainy night that a ray of light is being shined for me. The two sides warring each other have finally come to an agreement on the matter at hand. Throughout the history of gaming there have been many sayings that have become known to generations and to are known by the word, “Classic”. Now, on this night when I have fully collected my thoughts and the two sides have become one again I would like to use such a phrase, “A New Challenger Approaches!” A new dawn shall rise in the world of gaming. It may not know of MuklukTheAvenger as of now, but in the future we will become as close as family. We will laugh, we will cry, we will fight, and we will keep playing deep into the night. The future is nigh my friend. The time has come that a new face steps up to become the authority of gaming. Not through advertising payoffs or company payoffs to get a good rating on a game undeserving, but through playing and giving the honest opinion the first time with no second thoughts. This will be a new age in reviews. Commitment to gaming, willingness to tell the complete truth even if it may be blunt, and the drive to raise the awareness that a review is a critique, only an opinion. One should never not play a game based on a reviewer. If one is a gamer, one will play for the interest in gaming. Never not play a game because one heard a glorified opinion. If one is interested, play a game and see if one likes it. My opinions I will give. I will review all sorts of games I have played and will play in the future. This new pact that both sides of myself have made will lead me to a new era. An era when gaming in my life becomes passionate again and I share my experiences and opinions with the world.

First game to be reviewed will be Chrono Cross, a PSX release by Sqare Enix(Formerly Square Soft when published)


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